Background HDR vs Manual Lighting. Why not use the other background HDR light plugins? That's because template based light plugins are predictable and limited. For product renders, you want lots of options and control, NOT templates! However you can create your own light profiles in LeoMoon LightStudio and import/export light profiles in.
Test charts are perfect for testing digital cameras, cell phones or other objective measurements, but there are certain aspects of testing a camera that requires a real scene. One of these aspects is the correct white balancing for different types of illuminants. Another is determining the visual loss of detail due to noise reduction or the amount of noise in an image.
You can, of course, do tests with real scenes for yourself, but how to make these tests comparable over time? Or between different work groups from different parts of the world?
We have developed the lightSTUDIO to make this type of visual analysis possible. It provides the standard types of illumination and is large enough to illuminate a whole tabletop scene. It also allows remote control and the dimming of the lights from a PC using a USB interface.
- Lightmap HDR Light Studio 5.0 Build 2015.0424 (x64) + Plug-ins 58.46 MB Lightmap HDR Light Studio 5 The lighting tool for 3D artists - HDR Light Studio provides a fast and precise way to light a 3D model.
- Feb 27, 2018 Lightmap HDR Light Studio Carbon 5.5.0 (x64) Lightmap HDR Light Studio 5 - The lighting tool for 3D artists - HDR Light Studio provides a fast and precise way to light a 3D model. The lighting design is saved as a high dynamic range, high resolution image that can be used in any renderer.
- Lightmap HDR Light Studio Carbon 5.5.0 (x64) Lightmap HDR Light Studio 5 - The lighting tool for 3D artists - HDR Light Studio provides a fast and precise way to light a 3D model. The lighting design is saved as a high dynamic range, high resolution image that can be used in any renderer.
The lightSTUDIO always comes with the same interior objects (see picture to the right) to produce a more accurate worldwide test comparison between labs. Each object was carefully chosen based on our experience in camera testing and can provide you with useful information about your camera system.
The lightSTUDIO with its interior objects and the switchable light sources has developed into one of our top selling products for image quality analysis. It is well on the way to becoming the industry standard for a camera test scene.
Standard lightHEAD
The Standard lightHEAD, our first and continuously demanded lightHEAD option, offers six different light sources including, four different fluorescent light sources (D50, D65, F11, F12) and two halogen based light sources (halogen, halogen with blue filter). Each light source is dimmable between 1% and 100% intensity. Each light source can store an intensity. Fate grand order ost download. These options cover the main standard types of illumination.
Directly control the lightHEAD by using the panel on the device itself or by using a software solution.
LED V2 lightHEAD
Exchange the Standard lightHEAD for the LED lightHEAD, which is based on iQ-LED V2 technology. Similar to our other LED products, the lightSTUDIO-L uses ten individual iQ-LED V2 elements to replicate almost any light spectrum for your camera testing. These elements use 41 SMD high power LEDs separated into 20 color channels and can reach a maximum intensity of 2000 lux.
With the introduction of iQ-LED V2, it is now possible to control the functionality of the lights without the use of a PC. You can store up to 44 different illuminants and one sequence on the device (controllable via microswitches on the device itself).
The lightSTUDIO-L uses a mini-spectrometer that has a better spectral resolution, higher sensitivity and a spectral range of 350 - 870 nm.
Additional options:
Nowadays, most devices feature still photography and video functionality. When comparing compression technologies, artifacts, motion blur and other aspects in a video, the lightSTUDIO can come equipped with moving targets. One of these is a horizontally moving frame that can hold a variety of targets including dead leaves or a slanted edge target. The motion speed is adjustable up to 3 m/s.
A second movable section is a rotating plate on the back wall of the box which also allows for adjusting the speed (up to 300rpm). It can carry a sector chart or any custom chart. A Timecode display helps to keep track of the sequenced movements in the footage.
The moving lightSTUDIO also includes the iQ-Trigger, a mechanical finger, to release the camera under test automatically. For stabilizing the whole setup with moving parts, the moving target option comes with a Rolling Cart for easy mobility.
Our HDR version has the capability to produce high contrast test scenes. To do this, we have installed two of our LG4 light boxes with transparent charts* to add back illuminated test patterns to the scene.
When attempting to avoid stray light, which reduces the contrast in the foreground, place the light boxes in the back of a surrounding black box. Then insert this box into the center part of the back wall of the lightSTUDIO. That way contrast ratios of more than 10.000:1 can be reached.
Merlin%40home transmitter wifi. The lightSTUDIO Twin offers a space-saving solution for multiple scenes with different illumination. With the same footprint as the lightSTUDIO standard, it provides two separated chambers with independent light sources, allowing you to test auto white balance under specific conditions.
The “Twin” option can also be used as a standard lightSTUDIO when controlling the separated light sources simultaneously.
Price on REQUEST.
* Test charts sold separately.
Modular illumination and motion system (Version 2.5.0)
Documents
lightSTUDIO software changelog (txt)
lightSTUDIO-S (CLI) Command line interface manual (pdf)
Cell phone camera comparison using the moving lightSTUDIO
Download videoAutomated solution using the moving lightSTUDIO
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iQ-LED
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LED-Panel
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iQ-Trigger
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Choose optionsHdr Light Studio 5
Image Lights
Load your own environment maps as a base for your lighting design. Add your own high dynamic range images to provide additional lighting or select from our preset lights. Choose from three projection mappings - 3D, canvas or spherical - when placing your lights. Use mattes to shape the illumination with our Gobo lights.
Render View
HDR Light Studio includes a very fast renderer optimised to help you light models rather than render your final image. You can place lights just by clicking on where you'd like it to reflect in the model. Alembic, FBX, Collada, OBJ and MI formats supported.
Blend Modes
Use blend modes to adjust the colour of all or parts of the canvas. Add, subtract, multiply, over, clamp, color, saturation and hue blend modes are supported.
Full Feature List
- Professional lighting software for creating HDRI maps for image based lighting
- Add, move and edit lights on a lat-long rectangular canvas.
- Lights displayed on the canvas are distorted automatically so that they appear undistorted when projected using a 3D spherical environment map. Three projection types are included for content placed on the canvas: Planar, 3D (Lat-Long), Spherical.
- Procedural and image based lighting content - including procedural sky.
- Load BMP, Cineon, HDR, IFF, JPG, OpenEXR, PNG, PSD, Targa, Tiff files as lighting content. For large image files, converting to a mip-mapped image format before loading significantly increases performance.
- Over one hundred high resolution, high dynamic range images of spotlights, softboxes, umbrellas and other light sources are included with HDR Light Studio 5. These can be dragged from the presets panel and dropped onto the 3D model, canvas or light list.
- Blend modes determine how the lights are composited. Add, Multiply, Over, Low Pass, Color, Saturation, Hue, Amplify are included.
- Variable sized canvas can be zoomed and panned for precision lighting.
- Our patented 'LightPaint' technology enables you to position lights accurately on the environment map by clicking where you'd like the lighting effect on the 3D model. Rim mode allows quick positioning of light behind your model. This approach removes much of the trial and error of traditional lighting setups.
- Lights are managed in a list and can be switched off, soloed, re-ordered and locked. The position in the list determines the order in which the lights are composited on the HDR canvas.
- Toolbars provide quick access to all light types: Round Light, Rect Light, Hex Light, Gradient Light, Picture Light, Dark Light, Sun Shade, Gradient Background, Picture Background, Sky Background and the Uber Light. Uber Light is a flexible multi-purpose light with additional Alpha controls.
- Frequently used light parameters (brightness, scale, rotation) can be adjusted using a dragable area of the interface.
- 3D models are rendered and displayed in the Render View window. An optimised renderer is used to provide an instant preview of your lighting design as you add, move, edit and delete lights, or change the surface characteristics of your model. There are options to render with a shadow catcher floor and display a solid color, flat image or the environment map in the background of your shot.
- Supported 3D model formats: Collada, Mental Images, OBJ, Alembic (time support in seconds) and FBX (Windows only).
- Flexible user interface with panels that can be docked, undocked, tabbed, resized and hidden. Includes a range of useful interface layouts.
- Canvas pixel probe provides RGBA and HSV values.
- Canvas exposure control.
- Canvas channel controls to view HSVA, HSV, Red, Green, Blue, Alpha.
- Unlimited Undo/Redo.
- Optional plug-in connections are available to buy that link HDR Light Studio to your 3D software. These connections seamlessly push the model to HDR Light Studio and pull the environment map back into the 3D application without having to import/export via the filesystem. Connections also allow you to view each of your lighting changes both in HDR Light Studio’s optimised renderer and in your 3D app’s final renderer.
- Supported connections include: 3ds Max, Maya, Cinema 4D, MODO, LightWave3D. (Coming soon to Houdini, Bunkspeed, VRED, Maxwell Studio, Rhino 3D)
- Industry standard OpenColorIO color management.
- Save lighting as HDR file or OpenEXR file (version 2) with Mip Mapping option.
- HDR Light Studio is built for 64bit editions of Windows, Mac OS X and Linux.
- Easily unlock the product using activation codes, built on industry standard RLM license keys.
- Nodelocked and floating licenses available.
Home Page - https://www.lightmap.co.uk